![]() Like we've already mentioned, our game is a mix between Roguelite and Dungeon Management. You can pick up your copy of Legend of Keepers HERE.In this original mix of Dungeon Management and Roguelite, you will lead your career as a Dungeon Manager!Įach run will be different but players will keep some of their Master's bonuses between runs. ![]() All in all, this isn’t a job I think I’m going to quit anytime soon. Setting up dungeon defenses is great, and the random events and upgrades from the schedule board keeps things fresh. In my time with Legend of Keepers I kept finding new things to enjoy. Whether you’re firing a fireball at the adventurers, or your skeleton scientist is chugging chemicals so he can projectile vomit at enemies, it’s all lovingly animated. The world of Legend of Keepers is beautiful. Crisp and detailed pixel art with backdrops that look like paintings. Your dungeon master can be upgraded as well as leveled up, and leveling is how you’ll unlock the different dungeon masters. In my time with the game I saw a dryad-like forest enchantress, and a machine focused engineer as choices. the more options become available for different dungeon masters. He has a giant health pool, and his stats can be upped via random events on your week by week work schedule, or through rewards from completing dungeons. He is the last line of defense if the adventurers push through your monsters and traps. In the first set of dungeons, you’re working for a large centaur. Legend of Keepers is all about healthy work habits. If you successfully defend a dungeon, your monsters in the garrison will get a boost from seeing their comrades do a good job. They can be placed in a garrison to chill out while you cycle in fresher, less jaded monsters to do the heavy work. Like any business, your employees need time off. As your monsters defend dungeons, they’ll start to suffer from burnout. You’ll be sending your monsters to go see a therapist just as often as you’ll send them plundering. As you are running a business, it comes with the standard office rigmarole. You’re given a week by week schedule between dungeon defenses that you can use to check out the aforementioned black market, level up your monsters, or go on work retreats or team building exercises (I’m not kidding). The game outside of dungeons is a management sim. That’s not a huge problem in Legend of Keepers, as there is a black market option, where you can sell non-skeleton or otherwise unwanted monsters. The only problem I came across, was that my original roster provided by the game contained non-skeletons. So I began my skeleton army, choosing only cool skeletons as my reward for beating levels. Legend of Keepers really shines when it comes to skeleton choice. There are fire skeletons, skeleton scientists, skeleton marching band leaders, skeleton bulls, poison archer skeletons. Skeleton choice in Legend of Keepers is a beautiful thing. This is great for me, because I was noticing a trend: most of the time I was offered a skeleton of some sort. As you play through and beat dungeons, you’ll get a choice to unlock new monsters. ![]() I had a big ol’ orc, a flaming skeleton, and some type of poison elemental. When setting up your monsters, you’re given a fairly simple roster to start with. You’ll have a preparation phase where you can add groups of monsters, traps, special spells, and later on, disasters. You’re not holding a party for them, but getting ready to murder them. Your job is to get a dungeon ready for adventurers. The game at first appears simple, but is surprisingly deep. You begin the game with a tutorial done by a monster HR person of sorts, who explains what you do for the company. You work for a company that provides dungeon services for monsters. Legend of Keepers is a fantasy dungeon management sim. There are ghosts, skeletons, living armor, Japanese yokai, and even a living gargoyle, which is dope. This is fine of course, but what really drew me in was the not-strictly-fantasy stuff. There are goblins, orcs, and heroic archetypes like rangers and fighters. I say that because Legend of Keepers is a very fantasy game. Legend of Keepers Review – The Skeleton Union Is Strong
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